comparison

LTX-2.5 — INT8-ConvRot vs BF16

28 prompts × 2 arms, 1344×768, 241 frames (10 s @ 24 fps), seed 4242, one RTX 5090. Every clip generated by POSTing to a real image-server instance — the production path, not a bench script. The arms differ in weights only: same code, same sampler, same seed. We ship INT8; BF16 is here purely as the unquantized reference.

Clips carry audio — 7 prompts contain dialogue, and audio is part of what quantization can damage, so play them with sound. Only one clip plays at a time.

PSNR/SSIM are INT8 measured against BF16, and they are a divergence metric, not a quality score. At 8 steps with CFG=1 a small weight perturbation can tip the sampler into a different mode: 21 of 28 prompts sit in 22–30 dB (visually near-identical), but 3 fall below 20 dB because the arms rendered different content. The worst, 05_product_perfume at 14.6 dB, is a camera orbiting the opposite way — and it is INT8 that follows the prompt's “arcs a short way to the right”. Do not read a low score as the quantized arm being worse.

Metrics were computed on the encoded H.264, so a little of the number is codec; both arms were encoded identically. BF16 ran at a lower mmgp budget (0.4% vs 0.65%) purely to stay clear of the 31.4 GiB ceiling — that affects its speed, not its frames, so do not read a speed ratio off this page. Matched-budget timings at 1280×704×241 are INT8 43 s vs BF16 68 s.

28items
2variants
68smean per clip
1.1htotal GPU

01 ai avatar

INT8-ConvRot (21.5 GB)
generate 56speak 28.6 GiB
[t2v] A medium shot frames a news presenter behind a dark desk in a modern studio, tall screens glowing cool blue behind her. Crisp key light rakes across her navy blazer, picking out the weave of the fabric and a thin silver pin on the lapel. She squares her shoulders, looks directly into the lens, and says in a measured broadcast voice, "Good evening. We begin tonight with a story that has been developing since dawn." A lower-third graphic slides in beneath her reading LIVE, holding steady while she speaks. The camera pushes in slowly, tightening from her shoulders to her face as she tilts her head and adds, "Our correspondent is on the ground now." Room tone is quiet and close, with a faint air-handling hum and the soft rustle of paper as she squares a stack of notes.
BF16 reference (42 GB)
generate 264speak 23.6 GiB
[t2v] A medium shot frames a news presenter behind a dark desk in a modern studio, tall screens glowing cool blue behind her. Crisp key light rakes across her navy blazer, picking out the weave of the fabric and a thin silver pin on the lapel. She squares her shoulders, looks directly into the lens, and says in a measured broadcast voice, "Good evening. We begin tonight with a story that has been developing since dawn." A lower-third graphic slides in beneath her reading LIVE, holding steady while she speaks. The camera pushes in slowly, tightening from her shoulders to her face as she tilts her head and adds, "Our correspondent is on the ground now." Room tone is quiet and close, with a faint air-handling hum and the soft rustle of paper as she squares a stack of notes.

01 portrait intensity

INT8-ConvRot (21.5 GB)
generate 52s
[i2v · anchored on 01_portrait_intensity.png] The subject breathes slowly and evenly, chest rising and falling, gaze held steady just past the lens. A muscle tightens briefly along the jaw, then releases. The camera pushes in a few centimetres over the shot and stops, holding close enough that the fine texture of skin and the individual lashes stay resolved. Light shifts almost imperceptibly, as if a cloud is passing a window, deepening the shadow under the cheekbone before lifting again. Motion stays minimal and entirely natural throughout. The room is near-silent: slow breathing, one soft swallow, and a distant hum of traffic far outside.
BF16 reference (42 GB)
generate 75s
[i2v · anchored on 01_portrait_intensity.png] The subject breathes slowly and evenly, chest rising and falling, gaze held steady just past the lens. A muscle tightens briefly along the jaw, then releases. The camera pushes in a few centimetres over the shot and stops, holding close enough that the fine texture of skin and the individual lashes stay resolved. Light shifts almost imperceptibly, as if a cloud is passing a window, deepening the shadow under the cheekbone before lifting again. Motion stays minimal and entirely natural throughout. The room is near-silent: slow breathing, one soft swallow, and a distant hum of traffic far outside.

02 asmr

INT8-ConvRot (21.5 GB)
generate 53s
[t2v] An extreme close-up holds on a pair of hands turning a lacquered wooden box under warm lamplight. Fingertips trace the grain, catching a fine sheen where the varnish is worn thin at the corners. The camera stays static and very near, so every ridge of the knuckles and the faint lines of the fingerprints stay in frame. One thumb slides the lid open a few centimetres, pauses, then closes it again with a soft wooden click. Light shifts across the surface as the box rotates, sliding a narrow highlight along the edge. The soundscape is intimate and dry: slow breathing, the whisper of skin on lacquer, a single hollow tap, and no music at all.
BF16 reference (42 GB)
generate 214s
[t2v] An extreme close-up holds on a pair of hands turning a lacquered wooden box under warm lamplight. Fingertips trace the grain, catching a fine sheen where the varnish is worn thin at the corners. The camera stays static and very near, so every ridge of the knuckles and the faint lines of the fingerprints stay in frame. One thumb slides the lid open a few centimetres, pauses, then closes it again with a soft wooden click. Light shifts across the surface as the box rotates, sliding a narrow highlight along the edge. The soundscape is intimate and dry: slow breathing, the whisper of skin on lacquer, a single hollow tap, and no music at all.

02 portrait elderly

INT8-ConvRot (21.5 GB)
generate 49s
[i2v · anchored on 02_portrait_elderly.png] The subject blinks slowly, then lets a small warmth come into the eyes without a full smile, the lines at the temples deepening as it happens. One hand lifts into the lower frame and settles, fingers curling loosely. The camera holds static, letting the light rake across the skin so every crease and the fine white hairs at the hairline stay visible. A soft key light strengthens gradually, as if the sun is clearing a rooftop, lifting the shadow side of the face. Sound is quiet and interior: unhurried breathing, fabric shifting once at the shoulder, and a clock ticking somewhere behind.
BF16 reference (42 GB)
generate 75s
[i2v · anchored on 02_portrait_elderly.png] The subject blinks slowly, then lets a small warmth come into the eyes without a full smile, the lines at the temples deepening as it happens. One hand lifts into the lower frame and settles, fingers curling loosely. The camera holds static, letting the light rake across the skin so every crease and the fine white hairs at the hairline stay visible. A soft key light strengthens gradually, as if the sun is clearing a rooftop, lifting the shadow side of the face. Sound is quiet and interior: unhurried breathing, fabric shifting once at the shoulder, and a clock ticking somewhere behind.

03 cinematic noir

INT8-ConvRot (21.5 GB)
generate 48s
[t2v] A low-angle shot frames a man in a rain-soaked overcoat standing beneath a flickering streetlamp, hard shadows cutting diagonally across his face. Wet asphalt throws a broken reflection of the light back up at him, and steam drifts from a grate behind his shoes. He lifts his chin, water running from the brim of his hat, and mutters, "She was never going to show." The camera circles slowly to his left, letting the lamp flare across the lens and the shadow band slide off his eyes. Rain hisses steadily on stone, a distant car passes on a wet road, and a low sustained cello holds underneath without resolving.
BF16 reference (42 GB)
generate 75s
[t2v] A low-angle shot frames a man in a rain-soaked overcoat standing beneath a flickering streetlamp, hard shadows cutting diagonally across his face. Wet asphalt throws a broken reflection of the light back up at him, and steam drifts from a grate behind his shoes. He lifts his chin, water running from the brim of his hat, and mutters, "She was never going to show." The camera circles slowly to his left, letting the lamp flare across the lens and the shadow band slide off his eyes. Rain hisses steadily on stone, a distant car passes on a wet road, and a low sustained cello holds underneath without resolving.

03 portrait smile

INT8-ConvRot (21.5 GB)
generate 49s
[i2v · anchored on 03_portrait_smile.png] The expression begins neutral, then a smile builds slowly and unevenly, one corner of the mouth first, until it reaches the eyes and creases them. The head tilts a few degrees and the shoulders drop as the tension goes out of them. The camera drifts in gently and holds, keeping the mouth and eyes both sharp. Warm light stays constant across the shot, catching the wet highlight on the lower lip and the fine texture of the skin. The subject exhales once through the nose, close to a laugh. Ambience is soft and close: breathing, one quiet laugh, and muffled voices in another room.
BF16 reference (42 GB)
generate 76s
[i2v · anchored on 03_portrait_smile.png] The expression begins neutral, then a smile builds slowly and unevenly, one corner of the mouth first, until it reaches the eyes and creases them. The head tilts a few degrees and the shoulders drop as the tension goes out of them. The camera drifts in gently and holds, keeping the mouth and eyes both sharp. Warm light stays constant across the shot, catching the wet highlight on the lower lip and the fine texture of the skin. The subject exhales once through the nose, close to a laugh. Ambience is soft and close: breathing, one quiet laugh, and muffled voices in another room.

04 editorial fashion

INT8-ConvRot (21.5 GB)
generate 47s
[t2v] A slow tracking shot follows a model walking a bare concrete corridor in a floor-length pleated gown, north light falling from a run of high windows. Each pleat catches and loses the light as she moves, so the fabric reads as a shifting ladder of pale ridges and deep folds. Her hand brushes the wall, fingers splayed, and the camera drifts down to catch the texture of raw concrete against fine silk. She turns at the end of the corridor, the hem swinging wide and settling, and holds the look over her shoulder. Footsteps echo hard in the empty space, cloth sighs with each stride, and a sparse electronic pulse sits low in the mix.
BF16 reference (42 GB)
generate 76s
[t2v] A slow tracking shot follows a model walking a bare concrete corridor in a floor-length pleated gown, north light falling from a run of high windows. Each pleat catches and loses the light as she moves, so the fabric reads as a shifting ladder of pale ridges and deep folds. Her hand brushes the wall, fingers splayed, and the camera drifts down to catch the texture of raw concrete against fine silk. She turns at the end of the corridor, the hem swinging wide and settling, and holds the look over her shoulder. Footsteps echo hard in the empty space, cloth sighs with each stride, and a sparse electronic pulse sits low in the mix.

04 product watch

INT8-ConvRot (21.5 GB)
generate 48s
[i2v · anchored on 04_product_watch.png] The object rotates slowly and continuously on its stand, driven smoothly rather than stepped. Hard highlights sweep along the polished edges as it turns and flare briefly where the light crosses the crystal. The camera pushes in steadily toward the face of the piece, holding the metal texture and the printed markings sharp as they grow in frame. A second light lifts slightly from the left over the shot, opening up the shadow side. Nothing else in the frame moves. Audio is minimal and clean: a faint mechanical tick and a low sustained drone, with no room tone and no music.
BF16 reference (42 GB)
generate 75s
[i2v · anchored on 04_product_watch.png] The object rotates slowly and continuously on its stand, driven smoothly rather than stepped. Hard highlights sweep along the polished edges as it turns and flare briefly where the light crosses the crystal. The camera pushes in steadily toward the face of the piece, holding the metal texture and the printed markings sharp as they grow in frame. A second light lifts slightly from the left over the shot, opening up the shadow side. Nothing else in the frame moves. Audio is minimal and clean: a faint mechanical tick and a low sustained drone, with no room tone and no music.

05 educational board

INT8-ConvRot (21.5 GB)
generate 47s
[t2v] A static medium shot frames a teacher beside a glass board with a simple diagram drawn in bold marker, the word ENERGY printed clearly at the top. Cool daylight from a side window catches the glass and leaves a soft rectangular reflection near the edge of frame. She taps the board twice with a knuckle and says, "Everything below this line is stored. Everything above it is moving." Her other hand traces the dividing line left to right, sleeve creasing at the wrist as she reaches. The camera holds still, letting her step back into the frame's centre. The room is quiet: marker squeaks once, shoes shift on a hard floor, and a ventilation hum sits under everything.
BF16 reference (42 GB)
generate 74s
[t2v] A static medium shot frames a teacher beside a glass board with a simple diagram drawn in bold marker, the word ENERGY printed clearly at the top. Cool daylight from a side window catches the glass and leaves a soft rectangular reflection near the edge of frame. She taps the board twice with a knuckle and says, "Everything below this line is stored. Everything above it is moving." Her other hand traces the dividing line left to right, sleeve creasing at the wrist as she reaches. The camera holds still, letting her step back into the frame's centre. The room is quiet: marker squeaks once, shoes shift on a hard floor, and a ventilation hum sits under everything.

05 product perfume

INT8-ConvRot (21.5 GB)
generate 48s
[i2v · anchored on 05_product_perfume.png] The bottle turns a few degrees and stops, catching the key light so a bright vertical highlight travels across the glass and refracts through to the far wall of the bottle. The liquid inside settles with a slow lean. The camera arcs a short way to the right, keeping the label centred and legible, then eases to a halt. Light passing through the glass casts a shifting caustic on the surface beneath. Motion stays slow and controlled throughout. The mix is sparse: a soft synth pad, one clean glass chime, and no dialogue.
BF16 reference (42 GB)
generate 76s
[i2v · anchored on 05_product_perfume.png] The bottle turns a few degrees and stops, catching the key light so a bright vertical highlight travels across the glass and refracts through to the far wall of the bottle. The liquid inside settles with a slow lean. The camera arcs a short way to the right, keeping the label centred and legible, then eases to a halt. Light passing through the glass casts a shifting caustic on the surface beneath. Motion stays slow and controlled throughout. The mix is sparse: a soft synth pad, one clean glass chime, and no dialogue.

06 explainer hands

INT8-ConvRot (21.5 GB)
generate 47s
[t2v] A tight overhead shot looks down on two hands disassembling a mechanical watch on a felt mat under a bright task lamp. Tweezers lift the crown wheel free and set it down beside three other parts laid out in a neat row, each throwing a small hard shadow. The camera pushes in slightly as the fingers rotate the movement to show the escapement, brass catching a narrow specular highlight as it turns. A voice explains evenly off-camera, "This wheel is what turns the winding motion into stored tension." Fingertips steady the case against the mat. Sound is close and precise: tiny metallic clicks, the squeak of tweezers, and the low hum of the lamp.
BF16 reference (42 GB)
generate 74s
[t2v] A tight overhead shot looks down on two hands disassembling a mechanical watch on a felt mat under a bright task lamp. Tweezers lift the crown wheel free and set it down beside three other parts laid out in a neat row, each throwing a small hard shadow. The camera pushes in slightly as the fingers rotate the movement to show the escapement, brass catching a narrow specular highlight as it turns. A voice explains evenly off-camera, "This wheel is what turns the winding motion into stored tension." Fingertips steady the case against the mat. Sound is close and precise: tiny metallic clicks, the squeak of tweezers, and the low hum of the lamp.

06 product mug

INT8-ConvRot (21.5 GB)
generate 48s
[i2v · anchored on 06_product_mug.png] Steam begins to rise from the vessel in thin, curling ribbons, drifting through the shaft of light and dispersing near the top of frame. The surface of the liquid trembles once, sending a slow ring outward. The camera pushes in gradually, holding the glaze texture and the rim sharp as the steam moves in front of it. Warm side light stays steady, keeping the highlight on the curve of the body. Nothing is touched and nothing else moves. Sound is close and domestic: a low kitchen hum, a distant kettle finishing, and no music.
BF16 reference (42 GB)
generate 75s
[i2v · anchored on 06_product_mug.png] Steam begins to rise from the vessel in thin, curling ribbons, drifting through the shaft of light and dispersing near the top of frame. The surface of the liquid trembles once, sending a slow ring outward. The camera pushes in gradually, holding the glaze texture and the rim sharp as the steam moves in front of it. Warm side light stays steady, keeping the highlight on the curve of the body. Nothing is touched and nothing else moves. Sound is close and domestic: a low kitchen hum, a distant kettle finishing, and no music.

07 food closeup

INT8-ConvRot (21.5 GB)
generate 47s
[t2v] A close-up holds on a cast-iron pan as a spoon lifts and pours dark glaze over a seared cut of meat, steam curling up through a shaft of window light. The sauce catches the light in a moving band of highlights, sliding thickly down the crust and pooling at the base. The camera drifts a few centimetres to the right, keeping the pour centred as the surface texture goes glossy. A hand tilts the pan and the liquid runs to one side, revealing the browned fond underneath. Fat crackles and pops steadily, the spoon rings once against iron, and an extractor fan hums somewhere behind.
BF16 reference (42 GB)
generate 74s
[t2v] A close-up holds on a cast-iron pan as a spoon lifts and pours dark glaze over a seared cut of meat, steam curling up through a shaft of window light. The sauce catches the light in a moving band of highlights, sliding thickly down the crust and pooling at the base. The camera drifts a few centimetres to the right, keeping the pour centred as the surface texture goes glossy. A hand tilts the pan and the liquid runs to one side, revealing the browned fond underneath. Fat crackles and pops steadily, the spoon rings once against iron, and an extractor fan hums somewhere behind.

07 landscape ridge

INT8-ConvRot (21.5 GB)
generate 49s
[i2v · anchored on 07_landscape_ridge.png] Cloud shadow moves slowly across the terrain from left to right, darkening the near slope and then releasing it into full light. Grass and low scrub in the foreground stir in an intermittent wind, each gust running visibly across the surface. The camera drifts forward almost imperceptibly, holding the far ridgeline steady in frame. Light warms over the shot as the sun drops, lengthening the shadows in the folds of the hills. Nothing enters the frame. The soundscape is open and wide: steady wind with rising and falling gusts, one distant bird, and no music.
BF16 reference (42 GB)
generate 75s
[i2v · anchored on 07_landscape_ridge.png] Cloud shadow moves slowly across the terrain from left to right, darkening the near slope and then releasing it into full light. Grass and low scrub in the foreground stir in an intermittent wind, each gust running visibly across the surface. The camera drifts forward almost imperceptibly, holding the far ridgeline steady in frame. Light warms over the shot as the sun drops, lengthening the shadows in the folds of the hills. Nothing enters the frame. The soundscape is open and wide: steady wind with rising and falling gusts, one distant bird, and no music.

08 landscape street

INT8-ConvRot (21.5 GB)
generate 48s
[i2v · anchored on 08_landscape_street.png] People move through the frame at a natural pace, some crossing near the camera and others small in the distance, none of them stopping. Light shifts as cloud passes, dimming the scene briefly before it brightens again and returns the highlights to the wet-looking surfaces. The camera holds a slow lateral drift to the right, keeping the depth of the street readable. A vehicle passes through the far end of frame. Signage stays legible as the light changes. Ambience is layered and continuous: overlapping footsteps and voices, a distant engine, and one bicycle bell.
BF16 reference (42 GB)
generate 75s
[i2v · anchored on 08_landscape_street.png] People move through the frame at a natural pace, some crossing near the camera and others small in the distance, none of them stopping. Light shifts as cloud passes, dimming the scene briefly before it brightens again and returns the highlights to the wet-looking surfaces. The camera holds a slow lateral drift to the right, keeping the depth of the street readable. A vehicle passes through the far end of frame. Signage stays legible as the light changes. Ambience is layered and continuous: overlapping footsteps and voices, a distant engine, and one bicycle bell.

08 marketing product

INT8-ConvRot (21.5 GB)
generate 47s
[t2v] A slow orbit circles a matte black speaker standing on a polished stone plinth in a dim room, a single hard light raking from the upper left. The finish reads as fine sandpaper texture where the light grazes it, and the stone below throws a soft mirrored double. As the camera comes round, a short line of text fades in beside the product reading PURE SOUND, holding steady in frame. The orbit slows and settles square to the front grille. A low sub tone rises and holds beneath a soft synth pad, with no dialogue and no room noise.
BF16 reference (42 GB)
generate 74s
[t2v] A slow orbit circles a matte black speaker standing on a polished stone plinth in a dim room, a single hard light raking from the upper left. The finish reads as fine sandpaper texture where the light grazes it, and the stone below throws a soft mirrored double. As the camera comes round, a short line of text fades in beside the product reading PURE SOUND, holding steady in frame. The orbit slows and settles square to the front grille. A low sub tone rises and holds beneath a soft synth pad, with no dialogue and no room noise.

09 product ad watch

INT8-ConvRot (21.5 GB)
generate 48s
[t2v] A macro shot holds on a steel dive watch rotating slowly on a black acrylic stand under two hard lights. Highlights sweep along the brushed lugs and flare hard off the polished bezel edge as it turns, and the sapphire crystal throws a moving reflection of the key light. The camera pushes in until the dial fills the frame, second hand sweeping smoothly past the applied indices. A gloved fingertip enters and rotates the bezel one click. The only sounds are a single sharp detent click, a faint mechanical tick, and a low sustained drone.
BF16 reference (42 GB)
generate 76s
[t2v] A macro shot holds on a steel dive watch rotating slowly on a black acrylic stand under two hard lights. Highlights sweep along the brushed lugs and flare hard off the polished bezel edge as it turns, and the sapphire crystal throws a moving reflection of the key light. The camera pushes in until the dial fills the frame, second hand sweeping smoothly past the applied indices. A gloved fingertip enters and rotates the bezel one click. The only sounds are a single sharp detent click, a faint mechanical tick, and a low sustained drone.

09 vintage 1940s

INT8-ConvRot (21.5 GB)
generate 48s
[i2v · anchored on 09_vintage_1940s.png] The subject shifts weight slightly and turns the head a few degrees toward the light, holding the new angle. Fabric moves with the motion, the weave catching the hard key light along the shoulder. The camera pushes in slowly, keeping the grain of the image and the texture of the cloth intact as the frame tightens. The lighting holds its hard, directional character throughout, with the shadow edge staying crisp. A hand rises into the lower frame and settles. Audio suits the era: soft room tone, a faint crackle, and a distant piano playing something slow.
BF16 reference (42 GB)
generate 76s
[i2v · anchored on 09_vintage_1940s.png] The subject shifts weight slightly and turns the head a few degrees toward the light, holding the new angle. Fabric moves with the motion, the weave catching the hard key light along the shoulder. The camera pushes in slowly, keeping the grain of the image and the texture of the cloth intact as the frame tightens. The lighting holds its hard, directional character throughout, with the shadow edge staying crisp. A hand rises into the lower frame and settles. Audio suits the era: soft room tone, a faint crackle, and a distant piano playing something slow.

10 realistic portrait

INT8-ConvRot (21.5 GB)
generate 47s
[t2v] A close-up holds on a woman in her sixties sitting by a window in late afternoon light, the sun low enough to rim her cheekbone and catch every fine line around her eyes. She breathes slowly, gaze fixed somewhere past the camera, then blinks and lets her jaw soften. Her fingers turn a thin gold ring on her other hand, knuckles working slightly. The camera drifts in a few centimetres and stops, holding the frame steady as her expression settles into something quieter. Outside there is faint traffic and a bird; inside there is only the sound of her breathing and the small dry click of the ring turning.
BF16 reference (42 GB)
generate 75s
[t2v] A close-up holds on a woman in her sixties sitting by a window in late afternoon light, the sun low enough to rim her cheekbone and catch every fine line around her eyes. She breathes slowly, gaze fixed somewhere past the camera, then blinks and lets her jaw soften. Her fingers turn a thin gold ring on her other hand, knuckles working slightly. The camera drifts in a few centimetres and stops, holding the frame steady as her expression settles into something quieter. Outside there is faint traffic and a bird; inside there is only the sound of her breathing and the small dry click of the ring turning.

10 vintage victorian

INT8-ConvRot (21.5 GB)
generate 48s
[i2v · anchored on 10_vintage_victorian.png] The subject remains largely still, breathing shallowly, with only a slow blink and a small settling of the shoulders. Dust drifts through the shaft of light, individual motes catching brightly as they cross it. The camera creeps forward and stops, holding the fine detail in the fabric and the hair. The light dims very gradually, as though a lamp is being turned down, deepening the shadows at the edges of frame. The stillness is deliberate and sustained. Sound is sparse and close: a clock ticking, a floorboard settling once, and faint wind at a window.
BF16 reference (42 GB)
generate 76s
[i2v · anchored on 10_vintage_victorian.png] The subject remains largely still, breathing shallowly, with only a slow blink and a small settling of the shoulders. Dust drifts through the shaft of light, individual motes catching brightly as they cross it. The camera creeps forward and stops, holding the fine detail in the fabric and the hair. The light dims very gradually, as though a lamp is being turned down, deepening the shadows at the edges of frame. The stillness is deliberate and sustained. Sound is sparse and close: a clock ticking, a floorboard settling once, and faint wind at a window.

11 art impressionist

INT8-ConvRot (21.5 GB)
generate 49s
[i2v · anchored on 11_art_impressionist.png] The scene comes gently to life while holding its painted character: foliage stirs in a light wind, water ripples in short broken strokes, and the light flickers as if filtered through moving leaves. Brushwork texture stays visible throughout rather than resolving into photographic detail. The camera drifts slowly forward, keeping the composition centred. Colour shifts warmer over the shot as the light lowers. Nothing sharpens and nothing enters the frame. Audio is soft and pastoral: wind through leaves, water moving, distant birds, and no music.
BF16 reference (42 GB)
generate 75s
[i2v · anchored on 11_art_impressionist.png] The scene comes gently to life while holding its painted character: foliage stirs in a light wind, water ripples in short broken strokes, and the light flickers as if filtered through moving leaves. Brushwork texture stays visible throughout rather than resolving into photographic detail. The camera drifts slowly forward, keeping the composition centred. Colour shifts warmer over the shot as the light lowers. Nothing sharpens and nothing enters the frame. Audio is soft and pastoral: wind through leaves, water moving, distant birds, and no music.

11 seasonal snow

INT8-ConvRot (21.5 GB)
generate 47s
[t2v] A wide shot looks down a lamplit street as heavy snow falls through the cones of light, each flake picked out sharply against the dark shopfronts. A woman in a red wool coat walks toward camera, shoulders hunched, breath clouding and dispersing in front of her. The camera pushes in slowly, and as she passes under a lamp the snow on her collar catches the light in fine bright points. She stops, tilts her head back, and lets the flakes land on her face without brushing them away. Snow muffles everything: distant traffic is soft and low, boots compress the powder with a dry squeak, and a faint string pad drifts underneath.
BF16 reference (42 GB)
generate 74s
[t2v] A wide shot looks down a lamplit street as heavy snow falls through the cones of light, each flake picked out sharply against the dark shopfronts. A woman in a red wool coat walks toward camera, shoulders hunched, breath clouding and dispersing in front of her. The camera pushes in slowly, and as she passes under a lamp the snow on her collar catches the light in fine bright points. She stops, tilts her head back, and lets the flakes land on her face without brushing them away. Snow muffles everything: distant traffic is soft and low, boots compress the powder with a dry squeak, and a faint string pad drifts underneath.

12 art deco

INT8-ConvRot (21.5 GB)
generate 50s
[i2v · anchored on 12_art_deco.png] The composition holds its geometry while light moves across it: a hard highlight travels slowly along the metallic edges, picking out each step of the repeating pattern in turn. Fine linework stays crisp as the light passes. The camera pushes in slowly and squarely, preserving the symmetry of the frame. A secondary reflection brightens on the polished surface, then fades. Motion is entirely lighting-driven; no object shifts position. The mix is stylised and sparse: a low brass swell, a single soft chime, and no ambience.
BF16 reference (42 GB)
generate 76s
[i2v · anchored on 12_art_deco.png] The composition holds its geometry while light moves across it: a hard highlight travels slowly along the metallic edges, picking out each step of the repeating pattern in turn. Fine linework stays crisp as the light passes. The camera pushes in slowly and squarely, preserving the symmetry of the frame. A secondary reflection brightens on the polished surface, then fades. Motion is entirely lighting-driven; no object shifts position. The mix is stylised and sparse: a low brass swell, a single soft chime, and no ambience.

12 social media selfie

INT8-ConvRot (21.5 GB)
generate 48s
[t2v] A handheld selfie-framed shot follows a young man walking through a busy morning market, the camera held at arm's length and bobbing slightly with each step. Sunlight flickers between awnings and slides across his face in bands, catching a day of stubble and the fine weave of his knit collar. He grins, glances off to one side, and says straight to camera, "Okay, you have to see what they are doing over here." He turns the camera to follow his eyeline, then swings it back to his face. The mix is live and unpolished: overlapping voices, a crate dropping, a bicycle bell, and wind buffeting the microphone once.
BF16 reference (42 GB)
generate 75s
[t2v] A handheld selfie-framed shot follows a young man walking through a busy morning market, the camera held at arm's length and bobbing slightly with each step. Sunlight flickers between awnings and slides across his face in bands, catching a day of stubble and the fine weave of his knit collar. He grins, glances off to one side, and says straight to camera, "Okay, you have to see what they are doing over here." He turns the camera to follow his eyeline, then swings it back to his face. The mix is live and unpolished: overlapping voices, a crate dropping, a bicycle bell, and wind buffeting the microphone once.

13 ugc kitchen

INT8-ConvRot (21.5 GB)
generate 47s
[t2v] A handheld shot rests on a kitchen counter as a man in a worn t-shirt leans into frame to check something in a mixing bowl, the phone propped slightly crooked. Hard overhead light flattens the scene and throws a small bright reflection on the countertop laminate. He stirs twice, lifts the spoon, frowns at the consistency, and says, "That is not right, is it." Flour dusts his forearm and the counter edge, catching the light in fine specks. He wipes his hand down his shirt and reaches out of frame. Audio is close and roomy: a spoon scraping ceramic, a tap running briefly in another room, and the flat hum of a refrigerator.
BF16 reference (42 GB)
generate 76s
[t2v] A handheld shot rests on a kitchen counter as a man in a worn t-shirt leans into frame to check something in a mixing bowl, the phone propped slightly crooked. Hard overhead light flattens the scene and throws a small bright reflection on the countertop laminate. He stirs twice, lifts the spoon, frowns at the consistency, and says, "That is not right, is it." Flour dusts his forearm and the counter edge, catching the light in fine specks. He wipes his hand down his shirt and reaches out of frame. Audio is close and roomy: a spoon scraping ceramic, a tap running briefly in another room, and the flat hum of a refrigerator.

14 multishot market

INT8-ConvRot (21.5 GB)
generate 47s
[t2v] A wide shot establishes a covered market at first light, dust hanging in slanted beams from the roof vents while a vendor stacks crates of oranges. Warm light rakes across the fruit, picking out the pitted texture of the peel. A hard cut transitions to a close-up of her hands turning a single orange, thumbnail splitting the skin so the oil sprays fine in the light; the market ambience continues across the cut, quieter and closer. She lifts her head and calls out to someone off-frame, "Two crates left, then we are done." Another hard cut jumps to a wide low angle from the aisle, the same vendor small in frame as a shutter rolls up somewhere behind and daylight floods in. The soundscape stays continuous throughout: overlapping voices, crates knocking, and a metal shutter rattling up at the end.
BF16 reference (42 GB)
generate 74s
[t2v] A wide shot establishes a covered market at first light, dust hanging in slanted beams from the roof vents while a vendor stacks crates of oranges. Warm light rakes across the fruit, picking out the pitted texture of the peel. A hard cut transitions to a close-up of her hands turning a single orange, thumbnail splitting the skin so the oil sprays fine in the light; the market ambience continues across the cut, quieter and closer. She lifts her head and calls out to someone off-frame, "Two crates left, then we are done." Another hard cut jumps to a wide low angle from the aisle, the same vendor small in frame as a shutter rolls up somewhere behind and daylight floods in. The soundscape stays continuous throughout: overlapping voices, crates knocking, and a metal shutter rattling up at the end.

15 multishot workshop

INT8-ConvRot (21.5 GB)
generate 47s
[t2v] A medium shot frames a luthier bent over a half-finished guitar body under a warm work lamp, curls of spruce shaving gathering at his elbow. He draws a plane along the edge in one long stroke, the wood hissing and the surface brightening where it is cut. A match cut connects that motion to a close-up of the same stroke from the opposite side, shavings lifting and turning in the light; the plane's rhythm carries across the cut unbroken. He blows the dust clear, squints along the edge, and says quietly, "Almost." The image dissolves into a static wide of the finished body hanging in a rack, evening light now cool and flat through the window. The workshop sound thins as it goes: the plane fades out, leaving only a clock and distant rain.
BF16 reference (42 GB)
generate 75s
[t2v] A medium shot frames a luthier bent over a half-finished guitar body under a warm work lamp, curls of spruce shaving gathering at his elbow. He draws a plane along the edge in one long stroke, the wood hissing and the surface brightening where it is cut. A match cut connects that motion to a close-up of the same stroke from the opposite side, shavings lifting and turning in the light; the plane's rhythm carries across the cut unbroken. He blows the dust clear, squints along the edge, and says quietly, "Almost." The image dissolves into a static wide of the finished body hanging in a rack, evening light now cool and flat through the window. The workshop sound thins as it goes: the plane fades out, leaving only a clock and distant rain.

16 multishot street

INT8-ConvRot (21.5 GB)
generate 48s
[t2v] A wide shot frames a rainy intersection at dusk, neon reflecting in long streaks on the wet asphalt as a woman in a yellow raincoat waits at the kerb. Soft synth and hissing traffic fill the air. A hard cut transitions to a medium close-up of her face under the hood, raindrops catching the neon as she looks off-frame left; the synth continues across the cut with the traffic muffled behind it. She says, barely above the rain, "He is late." Another hard cut drops to a low angle on a man's worn boots stepping into a puddle at the kerb, and the music falls away to a low drone. He lifts into frame, soaked jacket, short dark hair, and smiles toward her off-screen as a bus rumbles past and throws a sheet of water across the shot.
BF16 reference (42 GB)
generate 75s
[t2v] A wide shot frames a rainy intersection at dusk, neon reflecting in long streaks on the wet asphalt as a woman in a yellow raincoat waits at the kerb. Soft synth and hissing traffic fill the air. A hard cut transitions to a medium close-up of her face under the hood, raindrops catching the neon as she looks off-frame left; the synth continues across the cut with the traffic muffled behind it. She says, barely above the rain, "He is late." Another hard cut drops to a low angle on a man's worn boots stepping into a puddle at the kerb, and the music falls away to a low drone. He lifts into frame, soaked jacket, short dark hair, and smiles toward her off-screen as a bus rumbles past and throws a sheet of water across the shot.